Some maps will have thick fog(if you choose tough difficulty) or even no fog at all(if you choose easy difficulty). Funny Mode only alters the voices of the enemies and the music related to the enemies, it does not affect the difficulty of the game. On Tough Difficulty Mode you will find less goodies throughout the levels, also most of them are well hidden, your lantern will consume oil more quickly, enemies will be faster, they will spot you more easily and more frequently, they will deal more damage and generally they will stay around for longer, some sections of the story will be a bit harder to be completed successfully. On Easy Difficulty Mode you will find more goodies throughout the levels(more tinderboxes, more oil, more sanity potions etc), your lantern will consume oil more slowly, enemies will be slower, they will spot you less frequently, they will deal less damage and generally they won't stay around that long, there are less enemies encounters, some sections of the story will be a bit easier to be completed successfully.
The main feature of this mod is the addition of 3 new main modes to play: Easy Difficulty Mode, Tough Difficulty Mode(I called it this way to differentiate it from the already existing Hard Mode on Amnesia) and Funny Mode. Here there are the differences that you may notice: the grunt will have a moderately increased sight range(he can spot you from a farther distance), he will deal slightly more damage the brute will have a slightly increased sight range, he will be slightly faster the suitor will deal moderately less damage, he will be moderately faster the water lurker will deal slightly more damage to the player. The changes to the default enemies are minimal so who rarely played Amnesia probably won't notice any difference, but who played Amnesia a lot probably will notice a slight difference. So if you decide to keep this mod installed even after you completely explored it, will it influence also the custom stories installed? The answer is yes, it's inevitable, but it will only influence a custom story if that custom story uses some of the default game enemies, nothing else will be affected. This mod will change the already existing maps from the main story of Amnesia The Dark Descent as well as enemies(grunt, brute, suitor and waterlurker) without changing too much of the original concept built by the developers of the game more precisely I made this mod in a way that it will not appear so intrusive, so you will still be able to enjoy the main story as if you have never installed this mod even when you keep it still installed.
Amnesia: The Darkest Descent is a mod for Amnesia: The Dark Descent, created by XDJ5000.